EXPERIENCE
Over the course of my career, I have had the opportunity to work with big and small companies as a consultant and on staff. I've worked on early stage conceptual products and entrenched long-standing products. I've had the chance to dive deep into design, human-centered research, product management, team leadership, small business ownership...I've even messed around with lasers!
All these experiences have made me a better designer and leader and working partner. I want to share my experiences with you!
NORTHWOODS (2017 - 2022)
Northwoods makes human-centered software for human services organizations. Thousands of caseworkers across the United States use Northwoods software every day to collect and work with documents and data in service of helping folks in social services programs.
As Director of Product, I led Product Management and Product Design for all of Northwoods' products.
Learn more about my time at Northwoods
Read a case study about work we did to fix a problem word cloud
STARTUPS (2015 - 2016)
I took some time to help a few Columbus startups:
CollegeEase: aimed at helping underserved high school students explore and connect with colleges.
Fit Food: tried to create a subscription meal service geared toward fitness enthusiasts.
StepItUp: a startup within Pillar Technologies that looked to innovate corporate training through crowdsourcing.
MEDWIZ TECHNOLOGIES (2008 - 2015)
MedWiz Technologies is a small pharmacy technology company focused on electronic Medication Administration Records (eMAR) for assisted living and other long-term care facilities. I began as a design consultant and soon joined as a do-it-all, small company CXO - research, strategy, design, development, training, and support.
DESIGN & INNOVATION FIRMS (1999 - 2008)
Fitch, Lextant, Big Red Rooster, Shiny Object Design - design, research, strategy, and innovation consulting firms. I worked on projects for companies like Disney, Hewlett Packard, Johnson Controls, Marconi, Microsoft, Motorola, and more.
ENGINEERING ANIMATION, INC. (1996 - 1999)
Engineering Animation, Inc. was a technology company started in the Iowa State University business incubator. The company was originally founded to create 3D rendering software and eventually branched out into websites, interactive CD-Roms, video games, and more.
MISCELLANEOUS STUFF
I've got a bunch of other odds and ends that are pretty interesting. From logos and illustrations to fancy laser cut plywood six pack boxes!